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SoftImage/XSI and Valve team up to create Half-Life 2

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Listen in as industry professionals from SoftImage and Valve talk about their collaboration on the groundbreaking video game Half-Life 2 and the release of SoftImage's MOD tools. Noesis Interactive works with both SoftImage/XSI and Valve to teach gamers both basic and advanced techniques regarding video game modding and development. Be sure to check out: http://www.noesisinteractive.c...

Channel: Film & Animation
Uploaded: May 31, 2007 at 6:09 pm
Author: noesisinteractive

Length: 03:04
Rating: 4.94
Views: 7130

Tags: 2  game  games  gaming  Half  Half-Life  Half-Life2  Life  mod  modding  SoftImage  SoftImage/XSI  Source  SourceSDK  Valve  video  XSI  

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Video Comments

aytches (September 25, 2008 at 9:49 am)
I tinkered around with Blender once... but I had virtually no experience with these kinds of things until very very recently. But I think Source SDK and XSI Mod Tool are amazing. Source SDK is free with any Valve-Source game and XSI Mod Tool is free. They're both fairly easy to get into... and they both have great communties online. It's easy to find help and tutorials for everything you could want to know. If you want to get into making games. I highly recommend those programs.
sigutis123 (July 21, 2008 at 5:52 pm)
well maya is more oriented for animation/film/special fx, max is for viz/design/architecture but they're totally equal at game making(I think) Don't know much about xsi, Im considering to try xsi ice trial anyway I think you dont make a mistake if you pick any of these 3
spider853 (July 18, 2008 at 2:02 pm)
1. HalfLife1 models were made in Max 2. Because maya is Film Industry oriented. And shes poly tools aren't so powerful like XSI's
Tallos1 (June 29, 2008 at 9:55 am)
thanks newnumide! :)
newnumide (June 29, 2008 at 4:23 am)
type * mod tool activation in google*
Tallos1 (May 14, 2008 at 4:37 pm)
AAAWsome software, but i don't know, where to find it? Even Trial version... i found one link... i have already registered there, but nothing :D ... help :) Thanks everyone :)
Sig606 (March 30, 2008 at 2:33 pm)
I know, but I don't seem to be able to aquire that money. I'm too young to work in any kind of job here.
masterkhufu (March 30, 2008 at 3:06 am)
well, for a cool 8 to 900, you can build your own custom rig and update parts individually at technology improves. it's a great way to learn about computers, and it'll prove to be cost-effective in the long run.
Sig606 (March 29, 2008 at 3:25 am)
Ah, there lies the problem. Basically, any progress on my mod(s) has been limited by my bad graphics card. It's an onboard, and only supports DX7. The rest is fine (I have about 1.2 gigs RAM), but that's killing me. Oh well, back to Blender3D.
sigutis123 (March 27, 2008 at 2:42 pm)
ahhh valve uses mudbox and xsi poor me Im using zbrush, maya and max ^^ btw max rules why do you hate it? and why xsi is getting more popular then maya? pls explain Im confused

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