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EESReApEr (October 9, 2008 at 5:29 pm)
Can i download that skeleton, or what??
AaronM0408 (July 29, 2008 at 4:26 pm)
Nice video.
What version of XSI are you using? I'm using the latest version, and when I export then compile my model and open it in HLMV, the legs and hips are rotated 90 degrees from the rest of the body.
faszika (June 7, 2008 at 4:09 pm)
so why does my ragdoll behave like a rock once i compile it: ( i mean i rigged it ok in xsi =(( and y is the physics thing under it and i go throu the ragdoll as if i was in noclip =O
Tallos1 (May 15, 2008 at 10:04 pm)
Awsome help... thanks... i'll need that :)
FortecrossDan (April 15, 2008 at 1:05 am)
Thanks for the morality boost, im reaseching a whole lot about computer graphics for my project in H.S.
nypron (April 12, 2008 at 10:00 pm)
yeah, all it really takes is alot of patience... youll get it
nypron (April 12, 2008 at 10:00 pm)
yeah, all it really takes is alot of patience... youll get it
quzzle (March 11, 2008 at 8:53 pm)
I'm not sure if anyones asked but can I have that .qc file cos I cannot find it.
Janizuu99 (February 27, 2008 at 12:51 pm)
I'm trying to create new multiplayer zombiemod with hl2 deathmatch code but i have no idea how to add new npcs or models :(
Janizuu99 (February 27, 2008 at 12:49 pm)
Where can i get the .txt file for new character? is it automatically created?
Is there any text + pics tutorials about same subject? Can you help me how to include new npc into my mod? i got models & textures compiled but i need that .txt file and add it somewhere to get this shit working |