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Texture Painting with SoftImage/XSI Tutorial- Part 1 of 4

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This tutorial will teach you how to paint textures in the SoftImage/XSI 3D program. The tutorial is available for free download at http://www.noesisinteractive.c... It is the first of a four part series and you can find the following videos here on YouTube or at "www.noesisinteractive.com". Be sure to check out more tutorials and products about video game development and modding at http://www.noesisinteractive.c...

Channel: Howto & Style
Uploaded: April 16, 2007 at 7:35 pm
Author: noesisinteractive

Length: 09:51
Rating: 4.59
Views: 17004

Tags: 3D  game  games  Half-Life2  interactive  modding  noesis  noesisinteractive.com  painting  SoftImage  texture  tutorial  video  XSI  

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Video Comments

Fl4kers (October 1, 2008 at 5:03 am)
What was this for? Flight Simulator X (FSX) or something similar
masterpiraka (August 31, 2008 at 9:01 pm)
There's main website, that's a possibility...
thizda (August 26, 2008 at 9:13 pm)
please,please get a better quality recorder
thizda (August 26, 2008 at 9:09 pm)
wait soz just realized i hav got this inferance soz and thx
thizda (August 26, 2008 at 9:08 pm)
is this out of date a bit?becuase i got a new inferance
CymexRotundus (August 24, 2008 at 5:42 am)
excuse, me... can you show me where can i download softimage? (and of course free download and no virus)
noesisinteractive (July 14, 2008 at 3:37 pm)
Agreed, but this is certainly a more advanced technique. You can always very simply click on an object or group of polygons and in two clicks apply a "texture > image" command to place a straight forward image texture using the default material.
LordShagrath (July 14, 2008 at 11:01 am)
it's nice and stuff, but I think it's a bit complicated when you want to texture some really simple object, with a really simple texture
3Deity (October 31, 2007 at 11:22 pm)
But then maybe this is a demo of joining things together i.e. Making melting steel become luminous etc?
teatimebing (October 31, 2007 at 10:44 pm)
I agree, projecting a UV map but vertex painting?!? Whilst Vertex and Weight map painting both depend on the density of a mesh to add more detail they are for COMPLETELY different purposes!

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