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Fl4kers (October 1, 2008 at 5:03 am)
What was this for? Flight Simulator X (FSX) or something similar
masterpiraka (August 31, 2008 at 9:01 pm)
There's main website, that's a possibility...
thizda (August 26, 2008 at 9:13 pm)
please,please get a better quality recorder
thizda (August 26, 2008 at 9:09 pm)
wait soz just realized i hav got this inferance soz and thx
thizda (August 26, 2008 at 9:08 pm)
is this out of date a bit?becuase i got a new inferance
CymexRotundus (August 24, 2008 at 5:42 am)
excuse, me... can you show me where can i download softimage? (and of course free download and no virus)
noesisinteractive (July 14, 2008 at 3:37 pm)
Agreed, but this is certainly a more advanced technique. You can always very simply click on an object or group of polygons and in two clicks apply a "texture > image" command to place a straight forward image texture using the default material.
LordShagrath (July 14, 2008 at 11:01 am)
it's nice and stuff, but I think it's a bit complicated when you want to texture some really simple object, with a really simple texture
3Deity (October 31, 2007 at 11:22 pm)
But then maybe this is a demo of joining things together i.e. Making melting steel become luminous etc?
teatimebing (October 31, 2007 at 10:44 pm)
I agree, projecting a UV map but vertex painting?!? Whilst Vertex and Weight map painting both depend on the density of a mesh to add more detail they are for COMPLETELY different purposes! |