This is a presentation from GNWC's Master of Digital Media Program, student showcase. We created a realtime, interactive data visualization which shows fish populations in...
A prototype showing the current state of my work on Ocean Water Rendering and Simulation for my MSc final project.
The heightmap is animated using Fast...
An OpenGL game demo i wrote in C++/OpenGL/GLSL in approximatively 6 weeks as my C++/Real Time Computer Graphics ACW for the MSc in Games Programming...
A small demo i wrote in C++/GLSL using OpenGL in my free time.
Features shown: Parallax Bump Mapping, Relief Mapping with Surface Self-Shadowing, Projected Shadowmaps, Dynamic...