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GLSL

Roller coaster using GLSL for OpenGL
Code has been written in C# (.Net). I have used the Tao Framework for calling OpenGL methods. Radial Blur and brightness increase in front of the train...
 
Uploaded: November 30, 1999 at 12:00 am
Author: roadwolf123
 
Length: 01:14
Rating: 4.88
Views: 1228
 
Tags: .Net  blur  C#  coaster  framework  GLSL  OpenGL  pixel  radial  roller  rollercoaster  shader  tao  vertex  
 
ITB Realtime GLSL Afterburner/Exhaust Plume Shader
This shader is a GLSL approximation of the previous engine plume. This was coded and rendered realtime in RenderMonkey using OpenGL. Same fire texture from...
 
Uploaded: November 30, 1999 at 12:00 am
Author: imjinc2k
 
Length: 02:38
Rating: 5.00
Views: 643
 
Tags: 3d  afterburner  blowtorch  engine  fire  glsl  jet  plume  realtime  rendermonkey  shader  
 
Blender GameEngine Tech Demo GLSL + Shadows
build with Blender apricot Branch. Controlling via Keyboard, Analog Gamepad or Wiimote. running at ~60 Frames on Gefore 8600M GT.
 
Uploaded: November 30, 1999 at 12:00 am
Author: moerdn666
 
Length: 01:05
Rating: 4.80
Views: 683
 
Tags: Apricot  Blender  Engine  Game  GLSL  Realtime  
 
Cloud shader (GLSL)
Cleaning out my FRAPS dir and thought I'd better upload this video somewhere. It's just a simple shader for a clouds system similar to GTA:SA or...
 
Uploaded: November 30, 1999 at 12:00 am
Author: bitplane
 
Length: 00:30
Rating: 5.00
Views: 280
 
Tags: clouds  glsl  graphics  realtime  shader  
 
Blender Game Engine - Rock GLSL Tests
Real Time Light & Shadow, Normal Map, Spec Map & Diffuse Map Color Ramp, spec and color setup, and others a simple Rock by: Caleb Souza (Fenix3d)
 
Uploaded: November 30, 1999 at 12:00 am
Author: caleb33960768
 
Length: 00:39
Rating: 5.00
Views: 1188
 
Tags: blender  engine  game  glsl  
 
Kambi VRML game engine - GLSL and parallax mapping demo
Demo movie showing my "Kambi VRML game engine" ( http://vrmlengine.sourceforge.... ) using GLSL shaders and doing steep parallax mapping.
 
Uploaded: November 30, 1999 at 12:00 am
Author: michaliskambi
 
Length: 01:35
Rating: 5.00
Views: 564
 
Tags: game  video  
 
Blender Game Engine: Bathroom demo
A graphics/physics demo showing some of Blender Game engine features available in 2.48 version. made in about 3 days, Here is a link to Blenderartists thread,...
 
Uploaded: November 30, 1999 at 12:00 am
Author: martinsupitis
 
Length: 02:17
Rating: 4.96
Views: 42185
 
Tags: 3d  bathroom  Blender  demo  depth  engine  field  game  maps  of  shadow  
 
automatic translation of xml to glsl crowd shaders
automatic translation of xml to glsl crowd shaders allows easier specification of crowd behaviors and execution in gpu
 
Uploaded: November 30, 1999 at 12:00 am
Author: irudomin
 
Length: 02:09
Rating: 4.00
Views: 289
 
Tags: crowds  gpu  
 
Game Character made in Blender 2.48, Supports GLSL
Modeling, rigging and texturing was done in Blender 2.48. The character uses a normal, a specular, and an alpha map and has some first animations....
 
Uploaded: November 30, 1999 at 12:00 am
Author: 89013344
 
Length: 03:36
Rating: 5.00
Views: 1092
 
Tags: 2.48  animation  apricot  bge  blender  character  cycle  game  glsl  map  normal  run  specular  walk  
 
Weapons+Bloom Effect (GLSL)
Zaghaghi's 2d filters + my models = yey XD Methinks XD
 
Uploaded: November 30, 1999 at 12:00 am
Author: jeggyvan1
 
Length: 00:27
Rating: 4.00
Views: 450
 
Tags: 3d  animation  axes  Blender  Bloom  digital  experimental  medieval  spears  swords  weapons  
 


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